Tuesday, August 30, 2005

update!



Ok , well here is the start of the cuastic tests,
we are looking at the Caustic photons per sample at 10
Average per light 15,000.

More photons needed.

The glass is a mental ray shader with glass LUME in there, and a photon basic shader to control the shadows etc.. Should provide an accurate result I hope.

The main problme i see so far is the bottom and center of the glass.

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