Tuesday, August 30, 2005

Ok guys, updating!

Here's the start of my latest project:
It's a shader investigation, A glass of ice cold milk..

Now we all know milk can be a bitch to make, SSS is pretty much vital for realism, and the complexity of the surface makes it very very diffulcult.

I've started by deconstructing what i can find in milk images and the key qualities that it shows.

To start off the test. I'll make the milk glass that will hold our liquidy substance. I'm going for as high level of realism as possible, so i'm using layers of scratches and thumb prints, etc ...on the texture and other maps for the glass. Modeling in a couple of nicks in the glass around the top.


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